WEBINAR

3d Modeling and Texturing
for Games

Thursday 18 February 19:00h CET

Online Webinar [in english]




VIDEOGAME ART

In this webinar we will talk about what makes our Videogame Art Program stand out among others, the concepts and techniques you will learn with us as well as what roles you could have in the industry. 

FOR GAMES

We will show you examples and methodologies and what it takes to model and texture for videogames. We will tackle both the artistic and the technical aspects. If you are interested in working as an artist in the videogame industry , this webinar is perfect for you.

EVENT HAS FINALIZED
but you can register to watch it on demand ;)

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Recuerda que es un evento exclusivo para alumnos actuales y graduados de UA School y tienes que registrarte con el mismo email de tu cuenta de ua.school.

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Taught by
DAVID SAIZ

He is a CoFounder and Studio Director of Paloma Studios. He has many years of experience working on videogames, television, commercials, attractions and Virtual Reality experiences. David has worked in numerous studios in California such as Sony Online Entertainment, Electronic Arts, Wevr and film and commercial studios such as Rhythm & Hues, Halon Entertainment among others. He is an experienced Technical Lead, as well as an artist. Some of the projects he has collaborated on: - Overwatch (promotional statues), - The Sims 3, - The Sims 3 Pets, - The Sims Medieval, - The Sims Medieval: Pirates & Nobles, - Planetside 2, - Mass Effect New Earth (Ride), - Fly Venture (Ride), - The Walking Dead Chop Shop, - theBlu Deep Rescue, - Disney Infinity, - Serpent’s Saga .



DO YOU WANT TO CREATE WORK LIKE THIS?





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