UNIVERSAL ARTS SCHOOL since 1994

SCULPTING EXTREME

Description

In the Sculpt discipline you will acquire the necessary knowledge to create characters and creatures for the film, animation or video game industry. You may also be able to make printable sculptures for collectibles, miniatures or scenery.

In this specialty you will receive training in anatomy, garment simulation with Marvelous Designer, topology and polygonal modeling with Maya and 3d Max to optimize your characters, texturing with Substance Painter, creation of props and lighting with real-time technology with the Marmoset toolbag.

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Possible Jobs

  • Character artist real time
  • Character artist cinematics
  • Creature artist
  • Escenography Sculptor
  • Collectables miniture sculptor
  • Texture artist
  • Props modeler
  • Dressing Artist

Software

Zbrush
Substance Painter
Substance Designer
Photoshop

FORMATIVE
ROUTES

  • Master
  • Double Master
  • 4-year career
  • 5-year career
  • Training Essentials

The most specialized Sculpting training par excellence

ONLINE / ON-SITE / 2 YEARS / DIPLOMA AND CERTIFICATION

This training is essential for anyone interested in entering the TOP Studios in the industry.

STEP 1

FIRST YEAR

Sculpting Extreme

Pixologic Zbrush is a benchmark for organic modeling in Film and Videogames in the industry. Learn to work in Sculpting mode to create the most complex and detailed 3D models on the market. You will learn to design and model characters for different sectors that apply 3D. You will learn about human anatomy and sculpting techniques. From the initial idea to the sculpt, detailing, texturing and implementation. All of this applied to different styles such as cartoon, realism, creatures and any character you can imagine using all the techniques and keys used in the industry.
You will learn to use Zbrush in depth and to combine it with other 3D packages, implementing the power of creation exponentially. Zbrush has been used in films such as Avatar, The Incredible Hulk, The Avengers, The Lord of the Rings. It has also been used in movies and series like The Hobbit, Tron, Star Trek Into Darkness, Iron Man, Pacific Rim, The Amazing Spiderman, the Chronicles of Narnia series, the Pirates of the Caribbean series and in video games like "The Last of Us", "Gears of War", "God of War" or "Assassins Creed", among many others.

STEP 2

SECOND YEAR

The Studio Production

The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.

"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.

The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.

The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.

Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.

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STUDENTS
PROJECTS

TWELVE BLADES

SACREM
Dark Blood

PRIMA DIVINIS

METRO EXILIUM

LAST BREATH

TO THE STARSFROM BELOW

FINAL FANTASY FAN ART

APEX LEGENDSPRINCESS MONONOKE

CHOOSE
TRAINING


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FUNDING PROGRAM

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