UNIVERSAL ARTS SCHOOL since 1994
NEXT CALL
Octubre 2023
The Master's in Game Programming with Unity is an eminently practical course, with great emphasis on the development of prototypes and small (and not so small) projects.
We will start the course familiarizing ourselves with Unity, the video game engine that will serve as our development environment. In this part of the training we will learn to move around a virtual scene, to create objects and their materials, to light correctly and to use the cameras properly. We will also learn to create special effects using particles and to generate terrain that serves as an environment in certain projects.
From here we will go on to learn the fundamentals of programming in C#, the powerful and versatile language used in Unity. We will start from 0, but we will reach an advanced level that allows us to exploit all the functionalities that object-oriented programming offers us. Once we master the basics of the engine and programming, we will be able to fully immerse ourselves in the use of the multiple tools that Unity offers us: animations, sounds, physics... each concept accompanied by a practical exercise, until culminating in a complete 2D project. .
We will continue expanding our knowledge with more concepts in the next block: first and third person control, save game, Artificial Intelligence, etc. Again, we'll end this block with a full project, this time in 3D.
In the last phase of the course we will learn to create cinematics for our games and we will see the bases of online multiplayer development, in addition to creating a third project for mobile devices or Virtual Reality.
This training is essential for anyone interested in entering the TOP Studios in the industry.
Learn to program like a pro with the most used video game engine on the market, UNITY. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. UNITY will allow you to quickly create scalable Video Games of all kinds. You will be able to develop Indy projects, as well as larger ones for different platforms. Projects such as CupHead, Pokémon GO, Super Mario Run, Assassin Creed Indentity, HearthStone and many others have been created with UNITY.
The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.
"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.
The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.
The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.
Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.
Who better to recommend our courses and masters than the students and teachers of the center themselves? Hundreds of students and professionals from all sectors have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.
At Universal Arts School we help you find ways of financing so that you can pay for your training in the way that best suits you.
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