UNIVERSAL ARTS SCHOOL since 1994

UNITY PROGRAMMING

Description

The Master's in Game Programming with Unity is an eminently practical course, with great emphasis on the development of prototypes and small (and not so small) projects.

We will start the course familiarizing ourselves with Unity, the video game engine that will serve as our development environment. In this part of the training we will learn to move around a virtual scene, to create objects and their materials, to light correctly and to use the cameras properly. We will also learn to create special effects using particles and to generate terrain that serves as an environment in certain projects.

From here we will go on to learn the fundamentals of programming in C#, the powerful and versatile language used in Unity. We will start from 0, but we will reach an advanced level that allows us to exploit all the functionalities that object-oriented programming offers us. Once we master the basics of the engine and programming, we will be able to fully immerse ourselves in the use of the multiple tools that Unity offers us: animations, sounds, physics... each concept accompanied by a practical exercise, until culminating in a complete 2D project. .

We will continue expanding our knowledge with more concepts in the next block: first and third person control, save game, Artificial Intelligence, etc. Again, we'll end this block with a full project, this time in 3D.

In the last phase of the course we will learn to create cinematics for our games and we will see the bases of online multiplayer development, in addition to creating a third project for mobile devices or Virtual Reality.

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Possible Jobs

  • Gameplay programmer
  • UI Programmer
  • Game Designer
  • Environment programmer
  • Game AI Engineer
  • Game Programmer
  • Unreal Engine Game developer

Software

Unity

FORMATIVE
ROUTES

  • Master
  • Double Master
  • 4-year career
  • 5-year career

The most specialized Horror Art training par excellence

ONLINE / ON-SITE / 2 YEARS / DIPLOMA AND CERTIFICATION

This training is essential for anyone interested in entering the TOP Studios in the industry.

STEP 1

FIRST YEAR

Videogame Programming with Unity

Learn to program like a pro with the most used video game engine on the market, UNITY. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. UNITY will allow you to quickly create scalable Video Games of all kinds. You will be able to develop Indy projects, as well as larger ones for different platforms. Projects such as CupHead, Pokémon GO, Super Mario Run, Assassin Creed Indentity, HearthStone and many others have been created with UNITY.

STEP 2

SECOND YEAR

The Studio Production

The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.

"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.

The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.

The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.

Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.

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STUDENTS
PROJECTS

THE ENCOUNTER

TWELVE BLADES: THE VIDEOGAME

ROCKET RACCOON CRAST

ELEMENT

THE MANOR

RUINS

DARK DUNGEON

STOP IT

CHOOSE
TRAINING


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