Universal Arts School, aprende con la mejor metodología

UNIVERSAL ARTS SCHOOL since 1994

UNREAL

PROGRAMMING

Description

Video game programming training with Unreal Engine is focused on instructing students so that they can carry out any type of mechanic that the video game they are going to develop requires, from character control, enemy AI's to large systems. In video game programming with Unreal Engine we will see how to program from scratch to a suitable level to work in the video game industry.

We will cover from the most basic aspects of object-oriented programming, such as variables, functions and classes to complicated artificial intelligence systems, decision making and interaction with the environment. All this making an optimized, clean and adequate code to work in a team. All these Hard Skills are taught together with the Soft Skills that are also necessary to enter the world of work so that you are able to perform all the tasks entrusted to you and that you can fit into a team. We teach you everything it takes to be a professional in the video game industry working with Unreal Engine 5.

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Possible Jobs

  • Gameplay programmer
  • UI Programmer
  • Game Designer
  • Environment programmer
  • Game AI Engineer
  • Game Programmer
  • Unreal Engine Game developer

Software

Unreal Engine

FORMATIVE
ROUTES

  • Master
  • 4-year career

The most specialized Comic Art training par excellence

ONLINE / ON-SITE / 2 YEARS / DIPLOMA AND CERTIFICATION

This training is essential for anyone interested in entering the TOP Studios in the industry.

STEP 1

FIRST YEAR

Videogame Programming with Unreal

Learn to program within the most powerful and visual video game engine on the market, UNREAL ENGINE by EPIC GAMES. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. Handling BLUEPRINTS competently will allow you to see the operation of a video game in real time through easily configured nodes, providing extreme flexibility which allows the Designer to use the full range of concepts and tools without the need for coding. This makes it a very intuitive tool designed for the most creative professionals. Triple AAA Video Games such as Fortnite, Final Fantasy, Tekken, Batman: Arkham City, Bioshok, Gear of Wars and many more have been created with With Unreal Engine.

STEP 2

SECOND YEAR

The Studio Production

The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.

"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.

The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.

The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.

Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.

STUDENTS
PROJECTS

GTA IBIZA

THE ENCOUNTER

TWELVE BLADES: THE VIDEOGAME

ROCKET RACCOON CRAST

ELEMENT

THE MANOR

RUINS

DARK DUNGEON

STOP IT

BREATH OF SKY

OVERWATCH FAN ART

LOST SOULS BLOODBORNE DLC

ABANDONED F1 CIRCUIT

DOOM

70´S MAFIA

SOTTO SOLE

DIESELPUNK ENVIRONMENT

POST APOCALIPTIC ENVIRONMENT

HAMMERFELL PORT

PETRARQUIA

KALEESH VINDICATOR INTERIOR

CHOOSE
TRAINING


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Sergio Díaz

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Vicky Sirera

Robert Estrela

Mathias Sigala

Laura Morán

Jaime Delmonte

Benjamin Alfa

Belén Bottarini

Alex Berjillos

Manel Baraona

Stefan Caruceriu

Maximiliano Santurbá

Adrián Sempere

Dasan Alonso

Alejandro Lanaquera

Álvaro Ródenas

Iván Nava

Ian Siraña

FUNDING PROGRAM

At Universal Arts School we help you find ways of financing so that you can pay for your training in the way that best suits you.

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