UNIVERSAL ARTS SCHOOL since 1994

RIGGING

Master in Rigging

In the Rigging with Maya Master we will learn how to create structures, setups, as well as their connections to give life to a 3D character. Rigging is an animation technique to articulate an object, developing from a skeleton and controls to add movement.

In the production chain, the rigger is in charge of giving soul to the objects and creating structures for the animator to exploit its full artistic potential through the tools that we will create.

Also in the Master of Rigging we will approach different ways to automate our tasks, as well as simplify them through the Python language. If you have an artistic and technical profile this is the ideal Master for you. You don't need previous knowledge in 3D or programming, we will take you step by step through our path.

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Possible Jobs

  • Rigging Artist
  • Rigging TD
  • Rigging Supervisor
  • Technical Animator
  • Pipeline TD / Technical Director
  • Animation Programmer

Software

Maya

FORMATIVE
ROUTES

  • Master
  • Double Master
  • 4-year career
  • 5-year career

The most specialized Matte Painting training par excellence

ONLINE / ON-SITE / 2 YEARS / DIPLOMA AND CERTIFICATION

This training is essential for anyone interested in entering the TOP Studios in the industry.

STEP 1

FIRST YEAR

Rigging 3D with Maya

Learn how to create a rig system, from the basics to using advanced tools. In this discipline you will learn techniques used to articulate and deform characters for professional productions. Rigging is the preliminary phase in character animation and the rigger works closely with the animation department to provide animators with all kinds of controls on the character. This phase is technical and artistic in equal measure since rigging directly influences the animation process, which makes the rigger an essential technical artist in the animation process. Character rigging is a highly specialized profession which is in high demand, so specializing in it allows you to jump into the job market.

STEP 2

SECOND YEAR

The Studio Production

The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.

"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.

The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.

The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.

Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.

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STUDENTS
PROJECTS

TWELVE BLADES

SACREM
Dark Blood

PRIMA DIVINIS

METRO EXILIUM

LAST BREATH

TO THE STARSFROM BELOW

FINAL FANTASY FAN ART

APEX LEGENDSPRINCESS MONONOKE

CHOOSE
TRAINING


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What do our students think?

Who better to recommend our courses and masters than the students and teachers of the center themselves? Hundreds of students and professionals from all sectors have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.

Sergio Díaz

Miguel Canzoneri

Vicky Sirera

Robert Estrela

Mathias Sigala

Laura Morán

Jaime Delmonte

Benjamin Alfa

Belén Bottarini

Manel Baraona

Stefan Caruceriu

Maximiliano Santurbá

FUNDING PROGRAM

At Universal Arts School we help you find ways of financing so that you can pay for your training in the way that best suits you.

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TALK TO AN ADVISOR

Still not ready? Don't worry, talk to one of our specialized advisors and we'll help you find the path to your professional success.

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