UNIVERSAL ARTS SCHOOL since 1994

MATTE PAINTING

Master in Matte Painting - Digital Landscape Composition

In the Master of Matte Paint - Digital Landscape Composition, you will learn the secrets of production and acquire specific skills through numerous exercises and techniques such as photobash, editing and post-production, camera tracking, compositing, asset building and terrain reconstruction, recreation of ruins, and complex processes of rendering and integration of real image with cgi recreations.

Among other software, you will work with Adobe Photoshop, After Effects, Davincci Resolve, Z brush, 3d Max, Marmoset Toolbag and Unreal Engine applied to landscapes.

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Possible Jobs

  • Photobashing Artist
  • Technical compositing artist
  • Matte Painter
  • Landscapes artist for cinema and video games
  • Scenography artist for theater and attractions

Software

Maya

FORMATIVE
ROUTES

  • Master
  • Double Master
  • 4-year career
  • 5-year career

The most specialized Matte Painting training par excellence

ONLINE / ON-SITE / 2 YEARS / DIPLOMA AND CERTIFICATION

This training is essential for anyone interested in entering the TOP Studios in the industry.

STEP 1

FIRST YEAR

Matte Painting

Learn Photo Bash and Matte Painting techniques from the artistic basics of color, photography, lighting and framing and apply them while learning software that will allow you to create your own content.

STEP 2

SECOND YEAR

The Studio Production

The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.

"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.

The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.

The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.

Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.

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STUDENTS
PROJECTS

TWELVE BLADES

SACREM
Dark Blood

PRIMA DIVINIS

METRO EXILIUM

LAST BREATH

TO THE STARSFROM BELOW

FINAL FANTASY FAN ART

APEX LEGENDSPRINCESS MONONOKE

CHOOSE
TRAINING


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What do our students think?

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Sergio Díaz

Miguel Canzoneri

Vicky Sirera

Robert Estrela

Mathias Sigala

Laura Morán

Jaime Delmonte

Benjamin Alfa

Belén Bottarini

Manel Baraona

Stefan Caruceriu

Maximiliano Santurbá

FUNDING PROGRAM

At Universal Arts School we help you find ways of financing so that you can pay for your training in the way that best suits you.

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TALK TO AN ADVISOR

Still not ready? Don't worry, talk to one of our specialized advisors and we'll help you find the path to your professional success.

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