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The Master's Degree in Video Game Programming with Unity is an eminently practical training, with a strong emphasis on the development of prototypes and small (and not so small) projects.
We will begin the course by familiarizing ourselves with Unity, the video game engine that will serve as our development environment. In this part of the training we will learn how to move through a virtual scene, how to create objects and their materials, how to light correctly and how to use the cameras properly. We will also learn how to create special effects using particles and how to generate terrains that we can use in certain projects.
From here we will learn the basics of programming in C#, the language used in Unity, powerful and versatile. We will start from 0, but we will reach an advanced level that will allow us to exploit all the functionalities that object-oriented programming offers us. Once we master the basics of the engine and programming, we can dive into the use of the many tools offered by Unity: animations, sounds, physics ... each concept accompanied by a practical exercise, culminating in a complete 2D project.
We will continue expanding our knowledge with more concepts in the next block: first and third person control, game saving, Artificial Intelligence, etc. Again, we will finish this block with a complete project, this time in 3D. In the last phase of the Unity Master we will learn how to create cinematics for our games and we will see the basics of online multiplayer development.
This training is essential for anyone interested in entering the TOP Studios in the industry.
Learn to program like a pro with the most used video game engine on the market, UNITY. All the topics in Video Game Programming are examined thoroughly to prepare students for the presentation of their final project. UNITY will allow you to quickly create scalable Video Games of all kinds. You will be able to develop Indy projects, as well as larger ones for different platforms. Projects such as CupHead, Pokémon GO, Super Mario Run, Assassin Creed Indentity, HearthStone and many others have been created with UNITY.
The Studio Production is a workspace in which reels and portfolios will be made to apply to companies in the sector.
"The Studio Production" allows students to maximize their process of joining the industry, either by applying to companies or setting up their own companies.
The objective of the Studio Production is the insertion in the world of work, which is why one or several high-level reels will be carried out focused on the companies to which they apply.
The students, mainly, will work on their reels and if the expected objectives are met, they can be assigned to work groups, everything will depend on the skills acquired during The Studio Production.
Students will receive a breakdown of production by the supervisors of each department which they must follow and present to their Production Managers and Supervisors.
Who better to recommend our courses and masters than the students and teachers of the center themselves? Hundreds of students and professionals from all sectors have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.
At Universal Arts School we help you find ways of financing so that you can pay for your training in the way that best suits you.
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